Tutorial

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The Game Idea

before jumpimng into the action, we should take a moment to plan out our game. It's all too easy to sit down to start working on an idea and then later find that you have lost focus and that the game is no what you actually intended it to be! this in turn leads to an abondoned project and a sensation of having wasted your time, which is obviously not something you want to happen. therefore, we should make a very simple design document which outlines all the important things we want in our game. Once the game has been complete following this document, we can go back and revise and change things.

Design Documents

Design documents can take any form you wish, from a full blown essay with doodles and art clipped onto it, or a simple note with some bullet points. The important thing here is to give your project a definite direction and have a list of goals that you want to achieve. Here's our design document for "Catch The Clown":

Description

"Catch the Clown" is a little action game. In this game a clown moves around in a playing field. The goal of the player is to catch the clown by clicking with the mouse on him. If the player progresses through the game the clown starts moving faster and it becomes more difficult to catch him. For each catch the score is raised and the goal is to get the highest possible score. Expected playing time is just a few minutes.

Goals/Resources

That should be good enough for the moment, and we can now start creating the game!



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